Algunos planetas que existen en Alfa Centauri, según la Ciencia Ficción
- November 11, 2012
- cybercaronte
Imagen: Space.com
Sabéis que hace poco se se ha descubierto un planeta más o menos del tamaño de la Tierra en nuestra estrella más cercana, en concreto a Alfa Centauri B (Alfa Centauri es un sistema con tres estrellas).
Este hallazgo es realmente importante, es el planeta que está "sólo" a 4 años luz de la Tierra. Con nuestra tecnología actual tardaríamos cientos o miles de años en llegar, pero si encontramos vías alternativas de propulsión (como se explica en este magnífico post de Eureka) este sería seguro nuestro primer lugar a visitar.
Además aún queda esperanza, hemos encontrado un planeta, pero hay evidencias de la existencia de todo un sistema planetario.
Ahora sólo nos queda soñar con los planetas que encontraremos allí, pero la Ciencia Ficción lleva años imaginando planetas que orbitan este sistema de estrellas.
Estos son sólo algunos:Unnamed (sin nombre), planeta de Lost in Space (Perdidos en el Espacio, serie).
Rkhat en el libro “The Sparrow”, Mary Doria Russell
Alpha III M2, en el libro de Philip K. Dick “Clans of the Alphane Moon”.
Pasadena, en el libro de Arthur C. Clarke “Songs of Distant Earth” (Cánticos de la lejana Tierra)
Wunderland en el libro de Larry Niven “The Man-Kzin Wars”
Cybertron, de los Transformers (Optimus Prime es de Alfa Centauri)
Polyphemus, el planeta de Avatar
Demeter, del libro de Poul Anderson, “Harvest of Stars”
Chiron, el planeta del fantástico juego de Sid Meier, Alpha Centauri
Unnamed, del capítulo de Dr. Who “Curse of Peladon”
Y muchos, muchos más que puedes ver aquí.
Visto en io9
Antennas to Heaven, Gravy is Gravy, para esta mañana de domingo lluvioso
- November 11, 2012
- cybercaronte
http://open.spotify.com/track/6giRxIFTtNRgitHi5eHu5x
Hazlo por mi ;) , tienes que escucharla hasta el final…
minuto 2:45 espectacular … sube el volumen … perfecto para empezar este domingo gris de Noviembre…
PD: No la he encontrado en YouTube, la he puesto desde Spotify (supongo que tendrás que instalarlo).
Vídeos de la Build 2012
- November 10, 2012
- tuxotron
- Build 2012 Day 1 Keynote
- BUILD 2012 Day 2 Keynote
- Bringing existing C++ code to Windows Store apps
- HTML5 & CSS3 latest features in action!
- Developing Continuous Services : Real world experiences of the Team Foundation Service engineering…
- What's New for Developers in Office 2013 and SharePoint 2013
- Designing games for Windows 8
- Developing a Windows Store app
- Introduction to creating Windows Store apps using HTML and JavaScript
- 50 performance tricks to make your HTML5 apps and sites faster
- BUILD 2012 Day 2 Keynote
- It’s all about performance: Using Visual C++ 2012 to make the best use of your hardware
- Graphics at the core of Windows 8 and your app
- Chalk Talk: Reading and publishing
- Bridging the DEV-OPS gap with Windows Server 2012 and Visual Studio 2012
- Angle Brackets, Curly Braces, One ASP.NET and the Cloud
- Ask the experts panel: Device apps
- Chalk Talk: Gaming and graphics apps
- Deep dive on WinJS ListView
- Easy Asynchrony with C#: No More Callbacks!
- Monetizing your Windows 8 app with advertising
- Key technologies for Windows Store business apps
- Bing Maps for Windows apps
- The Future of C++
- Ask the experts panel: Connected apps
- Bleeding edge ASP.NET: See what is next for MVC, Web API, SignalR and more…
- Powering your apps with Microsoft accounts
- Delivering Applications with RemoteFX in Windows Server 2012
- Guidance for shopping apps
- The Microsoft design language
- Building Awesome HTML apps in Blend for Windows 8
- Building apps for Office and SharePoint 2013 using the web technologies you know and love, Part 1
- Building data centric applications for web, desktop and mobile with Entity Framework 5.
- Core technologies for Windows 8 games
- The power of C++ - Project Austin app
- New multi-touch, ink, and pen technologies that can revolutionize your apps on any size of screens
- Tips on self-evaluating the UX of your app
- Windows Store: how does it work?
- Designing awesome XAML apps in Visual Studio and Blend for Windows 8 and Windows Phone 8
- Xbox Live on Windows 8 Deep Dive
- Key technologies for shopping apps
- Connecting C++ Apps to the Cloud via Casablanca
- Building apps for Office and SharePoint 2013 using the web technologies you know and love, Part 2
- Extending & customizing Dynamic Access Control
- Building Cross-Device Xbox Games
- 1+1=3: Using app contracts to integrate with Windows 8 experiences
- Developing a Windows Store app using C++ and DirectX
- Making money with your app on the Windows Store
- Shopping app case studies
- Don’t break the web: Why web standards matter and how to use them responsibly.
- Super-Natural Interaction
- Windows Azure Overview
- How to make your applications manageable
- Designing great reading experiences
- Security in Windows Store apps
- Lighting up Windows: From websites to apps
- Building High-Performing JavaScript for Modern Engines
- Application Lifecycle Management: It’s a Team Sport
- Introduction to Windows Azure Infrastructure as a Service (IaaS)
- Kinect Design Considerations
- DirectX Graphics Development with Visual Studio 2012
- Designing rich media scenarios in your Windows Store app
- Building Rich Media Applications on Windows 8 with Windows Azure Media Services
- Introduction to creating Windows Store apps using XAML
- Key technologies for building great reading experiences
- The story of state: AppData, settings, and the process lifecycle
- What’s new in VS2012
- Diagnosing performance and memory issues in JavaScript-based Windows Store apps
- Apps for Office and SharePoint development using the all new browser-based “Napa” and Visual Studio…
- Advanced Windows Azure Infrastructure as a Service (IaaS)
- Building Big: Lessons learned from Windows Azure customers - Part I
- Developing Mobile Solutions with Windows Azure Part I
- Graphics with the Direct3D11.1 API made easy
- Using media extensions to build great video playback apps
- Desktop apps: WPF 4.5 and Visual Studio 2012
- Designing awesome XAML apps in Visual Studio and Blend for Windows 8 and Windows Phone 8 (Repeat)
- Diving deep into C++ /CX and WinRT
- The Evolution of .NET
- Building Big: Lessons learned from Windows Azure customers - Part II
- Developing Mobile Solutions with Windows Azure Part II
- Key technologies for building advanced media apps
- The developer’s guide to the SkyDrive API
- Performance tips for Windows Store apps using XAML
- Diagnosing performance and memory issues in JavaScript-based Windows Store apps (Repeat)
- Building end-to-end apps for SharePoint with Windows Azure and Windows 8
- Kinect for Windows Programming Deep Dive
- Alive with activity: Tiles, notifications, and background tasks
- Building world-ready Windows Store apps with XAML
- Tips and tricks for developing connected applications
- Performance tips for Windows Store apps using DirectX and C++
- Windows Store device apps
- Tips for building a Windows Store app using XAML and C++: The Hilo project
- DevOps: Integrating development and operations for the last mile velocity
- Introducing TypeScript: A language for application-scale JavaScript development
- Windows Azure Active Directory: enabling single sign on and directory services for cloud SaaS apps
- From zero to hero! Building a Windows Store game in HTML5
- XAML list controls
- Continuous Integration with Windows Azure Websites
- Deep dive into WinJS
- Developer Productivity with Visual Studio & TFS 2012
- Building Awesome HTML apps in Blend for Windows 8 (Repeat)
- Developing an app for SharePoint autohosted in Windows Azure Web Sites with an autoprovisioned…
- Building Real-time Web Apps with ASP.NET SignalR
- Writing Windows Server 2012 Applications to leverage the file based shared storage
- Windows Azure Internals
- Gaming reimagined: Gaming case studies
- Building mixed-language apps
- Testing Untestable Code with Stubs and Shims in Visual Studio 2012
- TouchDevelop: A touch-first IDE for the Web created with TypeScript
- Building Services for Any Client with ASP.NET Web API
- Developing Big Data Analytics Applications with JavaScript and .NET for Windows Azure and Windows
- Media app case studies
- Touchscreen and stylus and mouse, oh my!
- Analytics for Windows Store apps
- Modern JavaScript
- Getting Started with Cloud Services Development
- Javascript from client to cloud with Windows 8, Node.js, and Windows Azure
- Building world-ready Windows Store apps with HTML/CSS/JavaScript
- Chalk Talk: Media apps
- Windows 8 Connectathon with Windows Azure Mobile Services
- Building Connected Business Applications with Visual Studio LightSwitch
- Building Windows 8 LOB apps
- Deep Dive into the Kernel of .NET on Windows Phone 8
- Advanced Cloud Services Development
- Data Options in Windows Azure. What's a developer to do?
- Writing Windows Store apps with jQuery
- Bootstrapping your Startup with Windows Azure
- Introduction to Xbox SmartGlass
- Unit Testing Windows Store Apps
- Developing for Windows Azure Web Sites and SharePoint Online
- Top tips for iOS devs building Windows Store apps
- Developing, deploying, and monetizing Windows Store games with Unity
- Windows Azure Storage – Building applications that scale
- Create Cross-platform Apps using Portable Class Libraries
- Building HTML 5 Web Apps with Visual Studio & ASP.NET
- Developing highly-available, scale-out applications for Windows Server 2012
- The Windows Runtime Q&A
- Build 2012 Day 1 Keynote
- Workflow & Workflow Manager 1.0: What’s New, What’s Coming
- Building Hybrid Applications using the Windows Azure Service Bus
- How to Leverage your Code across WP8 and Windows 8
- Windows Phone 8: HTML5/IE10 for Developers
- How to Leverage your Code across WP8 and Windows 8 (Repeat)
- Nokia Music Windows Phone 8 App-to-App APIs
- Windows Phone 8: Application Model
- Windows Phone 8: Native C/C++ Game Development
- Windows Phone 8: XAML Application Development
- Windows Phone 8: In App Purchase & Developer Center
- Windows Phone 8: Critical Developer Practices for Delivering Outstanding Apps
- Windows Phone 8: Networking, Bluetooth, and NFC Proximity for Developers
- Windows Phone 8: Making Money with Your Application on Windows Phone
- Windows Phone 8: Maps, Location, and Background Execution for Developers
- Windows Phone 8: Performance & Optimization for Developers
- Windows Phone 8: Photo and Lens Apps
- Windows Phone 8: Tiles, Lock Screen, and Notifications
- Windows Phone 8: Native C/C++ Game Development (Repeat)
- Windows Phone 8: Using C++ in your Applications
- Windows Phone 8: Using C++ in your Applications (Repeat)
- Windows Phone 8: Using the Speech API
- Windows Phone 8: Wallet and Deals for Developers
- Windows Phone 8: App to App Communication
- Windows Phone 8: Enterprise Development
- Preshow Day 1
- Windows Phone 8: Application Model (Repeat)
- HTML5 & CSS3 latest features in action! (Repeat)
- Building Windows 8 LOB Apps (Repeat)
Para aquellos que trabajéis con tecnología de Microsoft o simplemente estéis interesado en ella, aquí tienes el listado de todos los vídeos de las charlas que se dieron en el evento llamado //build/, que celebró Microsoft en casa, Redmon, WA.
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